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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/3n849

Latest score list for #3n849

cr
crackstreams a second ago
18'39''
ov
overtons 16 minutes ago
13'31''
fr
freelance 8 minutes ago
7'7''
We
Weight loss 35 minutes ago
4'30''
re
relief an hour ago
8'46''
an
anonymous an hour ago
6'31''
yo
youtube an hour ago
5'21''
su
sundays dog an hour ago
6'52''
Be
Benjamin 50 minutes ago
18'15''
te
technology 2 hours ago
7'14''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#1nqzr;
18'13''
st
stock price solved puzzle No#wrxgk;
9'57''
Ga
Gas solved puzzle No#21gr9;
11'34''
ph
phone solved puzzle No#xzyw7;
9'42''
mo
motivation solved puzzle No#yq461;
10'13''
Ch
Charlotte solved puzzle No#pn46j;
19'28''
la
lawyer solved puzzle No#wrg80;
14'35''
su
sundays dog solved puzzle No#pn2gz;
6'47''
cr
crackstreams solved puzzle No#wrxgk;
4'22''
mo
mortgage solved puzzle No#xzyw7;
12'22''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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