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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/4n0ge

Latest score list for #4n0ge

ma
masters för en sekund sedan
9'8''
gu
guest 8 minuter sedan
18'37''
Fi
Fitness 11 minuter sedan
8'30''
Sh
Shopify 30 minuter sedan
15'10''
Is
Isabella 18 minuter sedan
14'40''
El
Electricity för en timme sedan
8'27''
ph
photography för en timme sedan
4'51''
me
medical 2 timmar sedan
17'58''
gu
guest 2 timmar sedan
16'4''
la
lawyer för en timme sedan
8'16''

Latest score list for Anti-knight Hyper Rossini Sudoku

La
Lawyer solved puzzle No#v0p09;
4'31''
fi
finance solved puzzle No#21zq8;
12'43''
an
anonymous solved puzzle No#v0pnd;
12'24''
gu
guest solved puzzle No#jemp1;
16'16''
an
anonymous solved puzzle No#21mm9;
10'46''
fi
finance solved puzzle No#eqdx7;
17'48''
fa
farmstand solved puzzle No#7perk;
4'12''
an
anonymous solved puzzle No#qm7vv;
4'53''
ph
phone solved puzzle No#21zq8;
10'12''
Au
Automotive solved puzzle No#6nz45;
18'31''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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