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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/6nzgj

Latest score list for #6nzgj

an
anonymous för en sekund sedan
9'58''
cr
crackstreams 18 minuter sedan
15'1''
re
recovery 25 minuter sedan
3'57''
be
betting 57 minuter sedan
16'20''
Cl
Classes 28 minuter sedan
10'37''
an
anonymous för en timme sedan
14'37''
bl
blackboard för en timme sedan
18'57''
Ma
Mason 2 timmar sedan
18'28''
so
social 2 timmar sedan
14'7''
bu
business för en timme sedan
14'7''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#qm2we;
14'12''
gu
guest solved puzzle No#qm2we;
17'48''
Cl
Claim solved puzzle No#n289w;
5'54''
an
anonymous solved puzzle No#repgg;
5'27''
an
anonymous solved puzzle No#6n56q;
15'45''
do
doctors solved puzzle No#mnm2w;
5'28''
Ab
Abigail solved puzzle No#pnk2g;
10'12''
an
anonymous solved puzzle No#zvyee;
4'17''
te
technology solved puzzle No#dng1j;
18'12''
an
anonymous solved puzzle No#repgg;
15'19''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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