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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/dndmv

Latest score list for #dndmv

La
Lawyer a second ago
15'38''
be
beauty 13 minutes ago
9'44''
Mi
Mia 31 minutes ago
14'42''
Wi
William 56 minutes ago
5'2''
Ev
Evelyn 30 minutes ago
19'10''
an
anonymous an hour ago
12'50''
gu
guest an hour ago
15'46''
be
betting an hour ago
11'41''
Em
Emma 2 hours ago
7'9''
Ja
Jacob an hour ago
15'19''

Latest score list for Anti-knight Hyper Rossini Sudoku

pr
programs solved puzzle No#0x81g;
9'38''
Ha
Hail car solved puzzle No#v0zx4;
9'58''
La
Lawyer solved puzzle No#lg264;
8'55''
re
relief solved puzzle No#o6r0q;
3'22''
Ma
Mason solved puzzle No#lx44d;
18'59''
su
sundays dog solved puzzle No#3jxky;
17'42''
gu
guest solved puzzle No#v0zd4;
6'2''
gu
guest solved puzzle No#l4qyp;
4'12''
gu
guest solved puzzle No#lx44d;
11'19''
an
anonymous solved puzzle No#l2rq8;
14'59''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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