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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/eqd8n

Latest score list for #eqd8n

gu
guest a second ago
5'43''
an
anonymous 19 minutes ago
3'26''
Av
Ava 22 minutes ago
10'43''
gu
guest 44 minutes ago
7'22''
mo
mortgage 48 minutes ago
5'52''
Co
Conference an hour ago
4'24''
de
degree an hour ago
3'39''
an
anonymous an hour ago
12'30''
an
anonymous an hour ago
9'29''
El
Elijah 46 minutes ago
10'6''

Latest score list for Anti-knight Hyper Rossini Sudoku

re
repair solved puzzle No#wr2kk;
16'52''
an
anonymous solved puzzle No#0x771;
4'51''
an
anonymous solved puzzle No#0x771;
11'36''
gu
guest solved puzzle No#56r80;
8'55''
In
Internet solved puzzle No#n27jk;
8'59''
an
anonymous solved puzzle No#jem91;
9'32''
da
damage solved puzzle No#21jk5;
9'27''
ma
magento solved puzzle No#jem91;
18'7''
gu
guest solved puzzle No#revgj;
6'12''
Be
Benjamin solved puzzle No#8204e;
9'56''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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