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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/kd7w1

Latest score list for #kd7w1

sh
shopping sekunti sitten
7'2''
in
intergration 14 minuuttia sitten
12'18''
st
stock price 9 minuuttia sitten
9'53''
do
doctors 46 minuuttia sitten
14'51''
Ab
Abigail tunti sitten
19'16''
re
refinancing tunti sitten
8'40''
Am
Amelia 33 minuuttia sitten
13'0''
gu
guest tunti sitten
16'50''
gu
guest 2 tuntia sitten
18'53''
gu
guest 2 tuntia sitten
10'5''

Latest score list for Anti-knight Hyper Rossini Sudoku

Av
Ava solved puzzle No#v0w6y;
14'30''
an
anonymous solved puzzle No#zv0qv;
8'21''
re
realtor solved puzzle No#zv0qv;
3'34''
Fi
Fitness solved puzzle No#pn0qj;
18'6''
ov
overtons solved puzzle No#5607r;
16'40''
ma
magento solved puzzle No#eqy74;
16'5''
gu
guest solved puzzle No#v0m4d;
10'28''
gu
guest solved puzzle No#5607r;
4'24''
Ol
Olivia solved puzzle No#reyj1;
7'19''
Re
Recovery solved puzzle No#v0m4d;
18'1''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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