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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/n2gnr

Latest score list for #n2gnr

cr
credit vor einer Sekunde
5'48''
cr
crackstreams vor 12 Minuten
13'46''
gu
guest vor 21 Minuten
5'39''
gu
guest vor 38 Minuten
10'43''
la
lawyer vor 51 Minuten
4'54''
in
intergration vor 37 Minuten
10'5''
in
intergration vor einer Stunde
10'14''
an
anonymous vor einer Stunde
6'14''
an
anonymous vor 2 Stunden
3'47''
wa
warranty vor 2 Stunden
8'26''

Latest score list for Anti-knight Hyper Rossini Sudoku

ch
chocolate solved puzzle No#3j8ne;
5'34''
an
anonymous solved puzzle No#3ej77;
18'10''
gu
guest solved puzzle No#3jzyo;
4'14''
an
anonymous solved puzzle No#l8xn4;
10'19''
fr
freelance solved puzzle No#lrq6g;
17'12''
gu
guest solved puzzle No#3j6p5;
18'48''
So
Sophia solved puzzle No#l45mg;
18'26''
an
anonymous solved puzzle No#l45mg;
13'39''
fa
family solved puzzle No#lmjv2;
12'10''
Em
Emma solved puzzle No#3ezr2;
10'14''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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