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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/od6mp

Latest score list for #od6mp

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family há um segundo
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Weight loss 10 minutos atrás
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guest 12 minutos atrás
13'41''
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guest há uma hora
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Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#6ner5;
16'33''
do
doctors solved puzzle No#pnjg0;
14'37''
Am
Amelia solved puzzle No#g4ynm;
18'3''
gu
guest solved puzzle No#mn0dq;
16'47''
cr
crackstreams solved puzzle No#mn0dq;
5'53''
gu
guest solved puzzle No#6ner5;
17'52''
Ho
Hosting solved puzzle No#qmjkv;
15'29''
ov
overtons solved puzzle No#g4ynm;
12'22''
an
anonymous solved puzzle No#v0ng9;
9'22''
he
healthcare solved puzzle No#82gme;
14'3''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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