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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/ovj6z

Latest score list for #ovj6z

gu
guest a second ago
12'10''
El
Electricity 19 minutes ago
10'1''
Pr
Prestashop 18 minutes ago
11'36''
In
Internet 54 minutes ago
19'2''
an
anonymous 49 minutes ago
12'25''
he
healthcare an hour ago
14'55''
li
lightroom an hour ago
16'59''
Do
Donate an hour ago
6'55''
gu
guest 30 minutes ago
3'45''
an
anonymous 2 hours ago
16'22''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#kdm9m;
9'45''
Li
Liam solved puzzle No#n2wmx;
11'6''
gu
guest solved puzzle No#mnewr;
10'54''
an
anonymous solved puzzle No#82m04;
18'54''
Cl
Claim solved puzzle No#6nv8r;
7'28''
fi
finance solved puzzle No#1ngmk;
12'2''
Ga
Gas solved puzzle No#6n8z5;
19'8''
ma
masters solved puzzle No#1ngmk;
8'49''
Ol
Olivia solved puzzle No#6n8z5;
12'51''
gu
guest solved puzzle No#1ngmk;
10'34''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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