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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/pn69j

Latest score list for #pn69j

gu
guest a second ago
11'53''
an
anonymous 4 minutes ago
19'56''
an
anonymous 8 minutes ago
10'41''
wo
workforce 36 minutes ago
19'10''
la
lawyer 26 minutes ago
11'17''
an
anonymous an hour ago
10'26''
gu
guest 20 minutes ago
17'13''
an
anonymous an hour ago
14'55''
te
technology 28 minutes ago
7'22''
te
technology 31 minutes ago
16'13''

Latest score list for Anti-knight Hyper Rossini Sudoku

de
degree solved puzzle No#21gr9;
18'36''
an
anonymous solved puzzle No#yq461;
6'55''
ma
magento solved puzzle No#wrgqy;
9'28''
gu
guest solved puzzle No#825y4;
14'29''
su
sundays dog solved puzzle No#pn46j;
3'47''
Ab
Abigail solved puzzle No#eq1eg;
18'38''
Re
Recovery solved puzzle No#21qx8;
18'23''
ma
makeup solved puzzle No#yqk59;
6'49''
ch
chocolate solved puzzle No#kdmv5;
6'27''
an
anonymous solved puzzle No#21gr9;
11'29''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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