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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/v0j94

Latest score list for #v0j94

Ja
James a second ago
16'1''
an
anonymous 7 minutes ago
18'46''
Av
Ava 19 minutes ago
4'6''
be
beauty 54 minutes ago
6'47''
an
anonymous 32 minutes ago
18'1''
so
social 30 minutes ago
17'31''
gu
guest 51 minutes ago
18'33''
fr
freelance 2 hours ago
8'52''
sp
specialist an hour ago
5'7''
re
recovery an hour ago
11'42''

Latest score list for Anti-knight Hyper Rossini Sudoku

re
repair solved puzzle No#wr2kk;
16'52''
an
anonymous solved puzzle No#0x771;
4'51''
an
anonymous solved puzzle No#0x771;
11'36''
gu
guest solved puzzle No#56r80;
8'55''
In
Internet solved puzzle No#n27jk;
8'59''
an
anonymous solved puzzle No#jem91;
9'32''
da
damage solved puzzle No#21jk5;
9'27''
ma
magento solved puzzle No#jem91;
18'7''
gu
guest solved puzzle No#revgj;
6'12''
Be
Benjamin solved puzzle No#8204e;
9'56''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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