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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/wr9ee

Latest score list for #wr9ee

Fi
Fitness a second ago
15'16''
gu
guest 8 minutes ago
15'50''
Li
Liam 27 minutes ago
11'21''
an
anonymous 39 minutes ago
14'29''
sh
shopping 44 minutes ago
3'20''
an
anonymous 28 minutes ago
4'32''
su
sundays dog an hour ago
17'54''
In
Internet 2 hours ago
19'0''
te
teriyaki an hour ago
12'33''
gu
guest 2 hours ago
14'50''

Latest score list for Anti-knight Hyper Rossini Sudoku

El
Elijah solved puzzle No#8204e;
11'1''
gu
guest solved puzzle No#21jk5;
15'3''
gu
guest solved puzzle No#mn7rz;
16'59''
yo
youtube solved puzzle No#82y72;
17'3''
gu
guest solved puzzle No#kd4d4;
4'14''
gu
guest solved puzzle No#mn44w;
12'15''
an
anonymous solved puzzle No#jem91;
8'7''
an
anonymous solved puzzle No#eq7eg;
16'22''
an
anonymous solved puzzle No#1nr09;
7'1''
fi
finance solved puzzle No#1nr09;
5'21''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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