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Anti-Knight Irregular Kropki Sudoku 6x6(Medium) https://gridpuzzle.com/anti-knight-irregular-kropki-sudoku-6x6/lr974

Latest score list for #lr974

gu
guest a second ago
15'12''
an
anonymous 16 minutes ago
11'26''
an
anonymous 31 minutes ago
6'26''
te
teriyaki 32 minutes ago
6'50''
gu
guest 22 minutes ago
5'12''
an
anonymous 54 minutes ago
7'28''
Tr
Trading 54 minutes ago
16'9''
an
anonymous an hour ago
8'24''
Ev
Evelyn 26 minutes ago
16'52''
re
repair an hour ago
12'31''

Latest score list for Anti-Knight Irregular Kropki Sudoku 6x6

ma
masters solved puzzle No#31z60;
3'45''
pr
programs solved puzzle No#31z60;
8'58''
an
anonymous solved puzzle No#l2vw8;
12'37''
Pr
Prestashop solved puzzle No#v0w84;
8'21''
gu
guest solved puzzle No#g4471;
5'28''
be
betmgm solved puzzle No#lxke1;
13'0''
an
anonymous solved puzzle No#v0w84;
6'1''
gu
guest solved puzzle No#n22z5;
6'53''
la
lawyer solved puzzle No#ovejz;
14'53''
gu
guest solved puzzle No#kdzk2;
3'50''

How to play Anti-Knight Irregular Kropki Sudoku 6x6

Anti-Knight Irregular Kropki Sudoku 6x6 Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Irregular Kropki Sudoku 6x6 Additional Rules:

  • Irregular Sudoku Rule: Each row, column, and irregularly shaped block must contain all the digits (1-6) without repetition. This is the key difference.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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