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Anti-Knight Irregular Kropki Sudoku 8x8(Evil) https://gridpuzzle.com/anti-knight-irregular-kropki-sudoku-8x8/2059z

Latest score list for #2059z

At
Attorney a second ago
4'1''
gu
guest 14 minutes ago
12'3''
re
relief 8 minutes ago
11'6''
re
relief 36 minutes ago
12'21''
an
anonymous 47 minutes ago
16'39''
Em
Emma 44 minutes ago
4'9''
Re
Recovery an hour ago
7'44''
an
anonymous an hour ago
9'29''
gu
guest 2 hours ago
4'20''
We
Weight loss an hour ago
14'22''

Latest score list for Anti-Knight Irregular Kropki Sudoku 8x8

an
anonymous solved puzzle No#lz0kr;
7'28''
No
Noah solved puzzle No#lqeeg;
19'36''
sh
shopping solved puzzle No#oy5w1;
13'53''
gu
guest solved puzzle No#lmgmq;
12'37''
fr
freelance solved puzzle No#lm89z;
11'13''
gu
guest solved puzzle No#l276z;
15'34''
an
anonymous solved puzzle No#lz0kr;
14'34''
ph
photography solved puzzle No#l01rr;
18'19''
Pr
Prestashop solved puzzle No#l276z;
6'46''
ph
phone solved puzzle No#l8w4x;
15'50''

How to play Anti-Knight Irregular Kropki Sudoku 8x8

Anti-Knight Irregular Kropki Sudoku 8x8 Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Irregular Kropki Sudoku 8x8 Additional Rules:

  • Irregular Sudoku Rule: Each row, column, and irregularly shaped block must contain all the digits (1-8) without repetition. This is the key difference.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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