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Anti-knight Rossini Sudoku(Evil) https://gridpuzzle.com/anti-knight-rossini-sudoku/xg488

Latest score list for #xg488

an
anonymous för en sekund sedan
16'35''
gu
guest 14 minuter sedan
11'54''
gu
guest 23 minuter sedan
16'22''
Ma
Mason 23 minuter sedan
5'15''
Av
Ava 36 minuter sedan
11'58''
fa
family för en timme sedan
10'34''
Re
Rehab för en timme sedan
11'40''
gu
guest 44 minuter sedan
14'0''
gu
guest 31 minuter sedan
5'45''
an
anonymous 2 timmar sedan
3'28''

Latest score list for Anti-knight Rossini Sudoku

wo
workforce solved puzzle No#dpgjj;
4'40''
an
anonymous solved puzzle No#n145w;
15'16''
gu
guest solved puzzle No#xgqk8;
17'29''
an
anonymous solved puzzle No#vrd74;
12'40''
sp
specialist solved puzzle No#mjr0z;
8'6''
an
anonymous solved puzzle No#xgmn8;
6'59''
an
anonymous solved puzzle No#ge5x0;
17'24''
gu
guest solved puzzle No#xgyvd;
10'48''
gu
guest solved puzzle No#rm081;
17'47''
se
semrush solved puzzle No#294p8;
9'59''

How to play Anti-knight Rossini Sudoku

Anti-knight Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku.

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