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Anti-knight Hyper Frame Sudoku(Evil) https://gridpuzzle.com/anti-knight-win-frame-sudoku/4n28p

Latest score list for #4n28p

Ha
Hail car a second ago
15'49''
gu
guest 12 minutes ago
9'11''
gu
guest 34 minutes ago
15'37''
Au
Automotive 26 minutes ago
7'23''
gu
guest 38 minutes ago
17'43''
re
restoration an hour ago
10'23''
gu
guest 32 minutes ago
11'52''
sp
specialist 2 hours ago
11'26''
fr
freelance an hour ago
4'47''
de
degree an hour ago
19'22''

Latest score list for Anti-knight Hyper Frame Sudoku

Ma
Mason solved puzzle No#o64xn;
11'58''
an
anonymous solved puzzle No#3je55;
15'6''
gu
guest solved puzzle No#3er44;
17'56''
gu
guest solved puzzle No#3jd4e;
8'23''
se
settlements solved puzzle No#l80x3;
8'1''
an
anonymous solved puzzle No#3je55;
6'40''
an
anonymous solved puzzle No#3jd4e;
11'4''
gu
guest solved puzzle No#lpq40;
12'15''
Bi
Bitcoin solved puzzle No#ovydo;
7'57''
an
anonymous solved puzzle No#l4j5l;
19'59''

How to play Anti-knight Hyper Frame Sudoku

** Anti-knight Hyper Frame Sudoku Rules**

Frame Sudoku (Outside Sum Sudoku) . Numbers in the outside frame equal the sum of the first three numbers in the corresponding row or column in the given direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Frame Sudoku (Outside Sum Sudoku) . Numbers in the outside frame equal the sum of the first three numbers in the corresponding row or column in the given direction.

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