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41
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/09jjg

Latest score list for #09jjg

gu
guest 剛剛
13'3''
gu
guest 16分鐘前
8'23''
Ha
Hail car 9分鐘前
15'42''
an
anonymous 42分鐘前
18'9''
te
teriyaki 29分鐘前
6'4''
an
anonymous 33分鐘前
8'16''
Re
Rehab 23分鐘前
6'24''
Ho
Hosting 50分鐘前
5'5''
wa
warranty 2小時前
9'1''
Tr
Trading 47分鐘前
13'0''

Latest score list for Kakuro

in
injury solved puzzle No#dmyd0;
16'45''
fa
family solved puzzle No#7r851;
15'54''
gu
guest solved puzzle No#5wp7d;
11'7''
se
semrush solved puzzle No#zg1my;
16'13''
an
anonymous solved puzzle No#20gpz;
17'31''
an
anonymous solved puzzle No#jnxd5;
15'15''
an
anonymous solved puzzle No#v8yqk;
15'20''
gu
guest solved puzzle No#n50r5;
14'4''
re
refinancing solved puzzle No#5wp7d;
9'59''
gu
guest solved puzzle No#5w7xr;
13'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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