38
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38
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39
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7
13
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7
1
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7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/0x5mw

Latest score list for #0x5mw

gu
guest 剛剛
17'56''
an
anonymous 6分鐘前
8'9''
So
Sophia 30分鐘前
14'32''
fi
finance 44分鐘前
8'39''
Ja
Jacob 27分鐘前
9'14''
de
degree 一小時前
7'48''
gu
guest 42分鐘前
7'32''
an
anonymous 一小時前
10'35''
fa
family 一小時前
8'4''
Ja
James 一小時前
6'20''

Latest score list for Kakuro

Ur
Urgent solved puzzle No#8949k;
9'13''
gu
guest solved puzzle No#7kmzm;
13'37''
El
Elijah solved puzzle No#8949k;
4'13''
gu
guest solved puzzle No#m6w4w;
12'58''
El
Electricity solved puzzle No#ddnqv;
13'26''
gu
guest solved puzzle No#198m0;
15'43''
li
lightroom solved puzzle No#7kmzm;
12'23''
ph
phone solved puzzle No#nw1q5;
17'48''
st
stock price solved puzzle No#yypr6;
4'17''
Cl
Classes solved puzzle No#ddnqv;
8'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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