17
36
9
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29
6
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12
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36
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15
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10
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15
6
10
36
2
7
6
1
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5
6
7
8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/0yyd2

Latest score list for #0yyd2

an
anonymous a second ago
10'8''
mo
motivation 8 minutes ago
7'35''
gu
guest 26 minutes ago
16'57''
an
anonymous 35 minutes ago
8'3''
an
anonymous an hour ago
9'43''
an
anonymous an hour ago
16'51''
Be
Benjamin 20 minutes ago
18'6''
fa
farmstand an hour ago
16'41''
fi
fishing an hour ago
12'38''
Ga
Gas 2 hours ago
18'9''

Latest score list for Kakuro

La
Lawyer solved puzzle No#nmqz5;
9'56''
No
Noah solved puzzle No#q48gv;
13'9''
gu
guest solved puzzle No#enkz2;
7'11''
wa
warranty solved puzzle No#wyp52;
16'24''
Ev
Evelyn solved puzzle No#nm5gw;
11'50''
Lo
Logan solved puzzle No#55zy9;
17'25''
an
anonymous solved puzzle No#jdpwy;
13'21''
fa
farmstand solved puzzle No#nm5gw;
12'20''
gu
guest solved puzzle No#z550n;
18'21''
pr
premium solved puzzle No#vnk7d;
12'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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