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Kakuro(Evil) https://gridpuzzle.com/kakuro/0z0n2

Latest score list for #0z0n2

an
anonymous a second ago
5'59''
wa
warranty 18 minutes ago
12'46''
an
anonymous 21 minutes ago
4'30''
Re
Rehab 43 minutes ago
10'51''
yo
youtube 48 minutes ago
9'17''
gu
guest 17 minutes ago
18'4''
Ol
Olivia 50 minutes ago
16'8''
Ja
James an hour ago
17'57''
ch
chocolate 38 minutes ago
7'8''
Cl
Claim 2 hours ago
11'31''

Latest score list for Kakuro

an
anonymous solved puzzle No#l58vw;
9'29''
an
anonymous solved puzzle No#3j6n5;
19'7''
gu
guest solved puzzle No#3j6n5;
14'52''
gu
guest solved puzzle No#31d66;
19'28''
Pr
Prestashop solved puzzle No#374vm;
13'10''
Ja
James solved puzzle No#l58vw;
8'21''
do
doctors solved puzzle No#31vd6;
15'57''
an
anonymous solved puzzle No#3ngm5;
8'17''
Bi
Bitcoin solved puzzle No#odrjj;
6'26''
an
anonymous solved puzzle No#374vm;
7'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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