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Kakuro(Hard) https://gridpuzzle.com/kakuro/0z1x8

Latest score list for #0z1x8

Tr
Trading il y a une seconde
14'0''
gu
guest il y a 6 minutes
5'6''
gu
guest il y a 15 minutes
8'8''
Av
Ava il y a 41 minutes
8'6''
so
software il y a 24 minutes
7'34''
an
anonymous il y a 32 minutes
4'15''
Am
Amelia il y a 38 minutes
11'34''
gu
guest il y a 2 heures
19'2''
ma
make money il y a 2 heures
16'12''
La
Lawsuit il y a une heure
4'28''

Latest score list for Kakuro

gu
guest solved puzzle No#1gxpd;
10'3''
an
anonymous solved puzzle No#xpmxp;
18'40''
At
Attorney solved puzzle No#jpdq4;
11'42''
gu
guest solved puzzle No#6dj55;
4'4''
ma
magento solved puzzle No#xpmxp;
4'13''
Ch
Charlotte solved puzzle No#jnye9;
14'34''
gu
guest solved puzzle No#2k4m5;
10'51''
ov
overtons solved puzzle No#m60nz;
14'11''
gu
guest solved puzzle No#jnye9;
13'56''
Em
Emma solved puzzle No#6dj55;
7'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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