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29
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1
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8
9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/16ppd

Latest score list for #16ppd

In
Internet a second ago
18'2''
an
anonymous 15 minutes ago
6'0''
gu
guest 17 minutes ago
16'19''
an
anonymous 46 minutes ago
17'59''
re
relief an hour ago
8'15''
br
brother an hour ago
19'16''
gu
guest 38 minutes ago
14'37''
de
degree 27 minutes ago
9'50''
an
anonymous an hour ago
6'37''
in
injury 2 hours ago
11'5''

Latest score list for Kakuro

an
anonymous solved puzzle No#qz2xv;
15'47''
fi
fishing solved puzzle No#1yw46;
18'26''
In
Internet solved puzzle No#zg5vv;
7'50''
an
anonymous solved puzzle No#r8pv1;
8'30''
No
Noah solved puzzle No#wev20;
8'2''
an
anonymous solved puzzle No#w8rjk;
12'23''
No
Noah solved puzzle No#m9gjw;
5'51''
Re
Rehab solved puzzle No#gw4k1;
11'29''
an
anonymous solved puzzle No#5w9y9;
8'23''
su
sundays dog solved puzzle No#w8rjk;
4'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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