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33
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17
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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/19enr

Latest score list for #19enr

mo
motivation a second ago
5'48''
so
social 19 minutes ago
17'17''
in
insurance 14 minutes ago
7'28''
st
stock price 32 minutes ago
7'0''
mo
mortgage 32 minutes ago
18'22''
gu
guest an hour ago
5'40''
gu
guest an hour ago
4'48''
Tr
Trading an hour ago
18'20''
so
social 30 minutes ago
16'14''
so
software an hour ago
11'44''

Latest score list for Kakuro

st
stock price solved puzzle No#p6qpz;
10'48''
he
healthcare solved puzzle No#vwv4k;
8'15''
gu
guest solved puzzle No#8kzr2;
5'45''
fi
fishing solved puzzle No#nd61r;
3'46''
sp
specialist solved puzzle No#9579k;
9'2''
gu
guest solved puzzle No#l5vx8;
16'11''
fi
finance solved puzzle No#lr7yg;
15'29''
ma
makeup solved puzzle No#qnmy2;
7'34''
Li
Liam solved puzzle No#1p62k;
16'52''
Ol
Oliver solved puzzle No#nd61r;
11'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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