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Kakuro(Evil) https://gridpuzzle.com/kakuro/p6qpz

Latest score list for #p6qpz

fi
finance a second ago
6'39''
an
anonymous 11 minutes ago
7'25''
su
sundays dog 30 minutes ago
14'42''
an
anonymous 27 minutes ago
6'50''
st
stock price 33 minutes ago
6'59''
in
insurance an hour ago
9'1''
an
anonymous an hour ago
12'34''
br
brother an hour ago
12'39''
ma
magento 43 minutes ago
16'58''
ma
magento 2 hours ago
19'31''

Latest score list for Kakuro

do
doctors solved puzzle No#82w52;
19'0''
de
degree solved puzzle No#qmzmv;
11'54''
Re
Recovery solved puzzle No#l4pze;
17'51''
an
anonymous solved puzzle No#lp5r0;
16'14''
No
Noah solved puzzle No#ok742;
8'57''
Re
Recovery solved puzzle No#ok742;
17'37''
Pa
Paintless solved puzzle No#dnn90;
16'55''
so
software solved puzzle No#ovp6z;
14'11''
li
lightroom solved puzzle No#lx6p8;
12'15''
se
sell cash solved puzzle No#l8yq4;
19'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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