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Kakuro(Evil) https://gridpuzzle.com/kakuro/19p50

Latest score list for #19p50

gu
guest il y a une seconde
6'19''
ch
chocolate il y a 14 minutes
20'0''
an
anonymous il y a 17 minutes
10'10''
Av
Ava il y a 56 minutes
10'41''
mo
motivation il y a 54 minutes
6'38''
fa
farmstand il y a 27 minutes
13'40''
gu
guest il y a 34 minutes
8'27''
gu
guest il y a une heure
4'17''
re
recovery il y a une heure
8'54''
an
anonymous il y a une heure
15'32''

Latest score list for Kakuro

Au
Automotive solved puzzle No#n2n7k;
5'43''
Cl
Claim solved puzzle No#eqe7k;
7'42''
La
Lawsuit solved puzzle No#je0g4;
9'25''
Bi
Bitcoin solved puzzle No#0yp81;
14'38''
gu
guest solved puzzle No#dp10j;
19'38''
yo
youtube solved puzzle No#j8g0y;
11'16''
Mi
Mia solved puzzle No#kdp42;
13'32''
my
myloancare solved puzzle No#0yp81;
12'3''
br
brother solved puzzle No#eqe7k;
11'8''
Av
Ava solved puzzle No#rmje4;
5'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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