7
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14
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28
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26
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33
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6
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10
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14
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10
6
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9
16
37
8
14
1
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6
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8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/1g679

Latest score list for #1g679

Au
Automotive há um segundo
14'40''
gu
guest 13 minutos atrás
9'40''
gu
guest 12 minutos atrás
13'9''
gu
guest 47 minutos atrás
14'23''
yo
youtube 22 minutos atrás
15'6''
an
anonymous há uma hora
13'33''
be
betting há uma hora
4'43''
So
Sophia há uma hora
5'52''
El
Elijah 2 horas atrás
5'33''
an
anonymous há uma hora
11'23''

Latest score list for Kakuro

an
anonymous solved puzzle No#gen5v;
16'38''
Lo
Logan solved puzzle No#5kxk0;
14'44''
gu
guest solved puzzle No#0ymjg;
4'8''
an
anonymous solved puzzle No#xgj7d;
4'6''
an
anonymous solved puzzle No#pwknj;
9'36''
te
teriyaki solved puzzle No#6m8rn;
16'25''
an
anonymous solved puzzle No#0yd72;
18'13''
Tr
Trading solved puzzle No#vrn2z;
11'55''
pr
programs solved puzzle No#zq59n;
18'2''
an
anonymous solved puzzle No#0yg6r;
19'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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