17
38
28
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21
7
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39
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27
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11
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11
32
7
17
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1
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7
8
9
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~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/1n2mr

Latest score list for #1n2mr

re
refinancing sekunti sitten
7'46''
an
anonymous 8 minuuttia sitten
6'27''
an
anonymous 18 minuuttia sitten
4'43''
gu
guest 19 minuuttia sitten
14'39''
Ol
Olivia 40 minuuttia sitten
3'53''
so
social 46 minuuttia sitten
18'9''
Re
Recovery tunti sitten
13'44''
mo
motivation 2 tuntia sitten
7'3''
gu
guest tunti sitten
13'23''
gu
guest 45 minuuttia sitten
3'50''

Latest score list for Kakuro

an
anonymous solved puzzle No#w54mk;
9'34''
gu
guest solved puzzle No#v4ppy;
8'45''
an
anonymous solved puzzle No#77gr9;
12'4''
su
sundays dog solved puzzle No#26vqz;
18'22''
be
betmgm solved puzzle No#y0m79;
6'4''
re
recovery solved puzzle No#874rx;
17'22''
an
anonymous solved puzzle No#gy7mv;
8'58''
re
repair solved puzzle No#77z74;
10'57''
gu
guest solved puzzle No#0z79r;
7'45''
cr
crackstreams solved puzzle No#w5202;
17'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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