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9
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8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/1nmpk

Latest score list for #1nmpk

an
anonymous il y a une seconde
3'56''
Re
Recovery il y a 3 minutes
11'27''
Cl
Classes il y a 25 minutes
14'47''
ma
masters il y a 22 minutes
19'56''
El
Electricity il y a 22 minutes
13'34''
Is
Isabella il y a 43 minutes
18'25''
an
anonymous il y a une heure
11'9''
gu
guest il y a 30 minutes
12'44''
an
anonymous il y a 2 heures
19'24''
Tr
Treatment il y a une heure
17'3''

Latest score list for Kakuro

an
anonymous solved puzzle No#0pym2;
16'10''
In
Internet solved puzzle No#qnmxg;
18'6''
wo
workforce solved puzzle No#515wd;
15'23''
an
anonymous solved puzzle No#lx42x;
10'13''
an
anonymous solved puzzle No#lx42x;
19'28''
an
anonymous solved puzzle No#j9eq4;
16'33''
he
healthcare solved puzzle No#ywwxn;
10'46''
gu
guest solved puzzle No#d4dej;
9'21''
do
doctors solved puzzle No#r46gj;
19'7''
wo
workforce solved puzzle No#k6565;
8'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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