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Kakuro(Evil) https://gridpuzzle.com/kakuro/265v5

Latest score list for #265v5

in
injury a second ago
16'36''
Em
Emma 14 minutes ago
4'58''
mo
motivation 7 minutes ago
11'3''
gu
guest 37 minutes ago
12'17''
in
insurance an hour ago
5'21''
Am
Amelia an hour ago
5'23''
Em
Emma 24 minutes ago
3'44''
gu
guest an hour ago
19'14''
At
Attorney an hour ago
17'44''
be
beauty 2 hours ago
10'46''

Latest score list for Kakuro

be
betmgm solved puzzle No#6y24j;
14'7''
Tr
Treatment solved puzzle No#yyxxk;
3'35''
gu
guest solved puzzle No#rr4g1;
14'17''
an
anonymous solved puzzle No#p2jzr;
17'58''
la
lawyer solved puzzle No#wyrv2;
13'3''
re
refinancing solved puzzle No#6y24j;
15'24''
yo
youtube solved puzzle No#jddge;
19'26''
cr
credit solved puzzle No#p2q60;
8'52''
an
anonymous solved puzzle No#yyxxk;
15'23''
At
Attorney solved puzzle No#enrx4;
15'50''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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