9
17
9
12
37
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17
10
21
7
12
36
21
10
15
23
11
4
21
7
15
7
17
14
30
19
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42
13
26
17
13
16
13
34
10
23
1
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/2k025

Latest score list for #2k025

gu
guest een seconde geleden
11'30''
Sh
Shopify 10 minuten geleden
17'54''
ma
makeup 31 minuten geleden
16'55''
Av
Ava 17 minuten geleden
6'40''
gu
guest 50 minuten geleden
10'58''
re
restoration een uur geleden
17'32''
te
technology een uur geleden
5'8''
mo
mortgage een uur geleden
7'13''
ph
phone 50 minuten geleden
14'33''
ma
makeup een uur geleden
13'38''

Latest score list for Kakuro

ma
masters solved puzzle No#5w7xr;
13'55''
an
anonymous solved puzzle No#dmyd0;
8'40''
an
anonymous solved puzzle No#n50r5;
10'52''
Li
Liam solved puzzle No#v8yqk;
5'10''
he
healthcare solved puzzle No#5wp7d;
16'13''
gu
guest solved puzzle No#jnxd5;
7'32''
pr
premium solved puzzle No#n50r5;
4'33''
sa
sandwich solved puzzle No#7rg01;
14'40''
cr
credit solved puzzle No#gwg7v;
8'46''
an
anonymous solved puzzle No#zg1my;
19'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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