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Kakuro(Evil) https://gridpuzzle.com/kakuro/2k2q5

Latest score list for #2k2q5

st
stock price a second ago
6'59''
gu
guest 16 minutes ago
18'45''
Ha
Hail car 19 minutes ago
11'24''
re
refinancing 38 minutes ago
12'20''
be
beauty 53 minutes ago
10'34''
cr
credit 57 minutes ago
12'55''
my
myloancare an hour ago
3'23''
gu
guest an hour ago
12'12''
an
anonymous an hour ago
4'47''
re
repair an hour ago
8'19''

Latest score list for Kakuro

pr
programs solved puzzle No#lqq59;
9'39''
mo
motivation solved puzzle No#lrwpj;
6'24''
bl
blackboard solved puzzle No#lmpdr;
12'7''
an
anonymous solved puzzle No#o6n7r;
5'19''
an
anonymous solved puzzle No#o6n7r;
19'2''
an
anonymous solved puzzle No#l52q0;
11'54''
an
anonymous solved puzzle No#lgn84;
5'6''
Av
Ava solved puzzle No#l52q0;
5'6''
Ol
Oliver solved puzzle No#lre6j;
8'14''
mo
motivation solved puzzle No#lrrdy;
7'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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