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25
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39
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9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/455y4

Latest score list for #455y4

Pa
Paintless il y a une seconde
6'43''
gu
guest il y a 7 minutes
14'17''
fi
fishing il y a 31 minutes
17'11''
an
anonymous il y a 21 minutes
11'5''
ou
outsource il y a 52 minutes
11'54''
So
Sophia il y a une heure
18'3''
se
settlements il y a une heure
18'0''
Mi
Mia il y a 2 heures
11'21''
Am
Amelia il y a une heure
6'24''
We
Weight loss il y a une heure
14'21''

Latest score list for Kakuro

fa
farmstand solved puzzle No#8vk6e;
15'31''
an
anonymous solved puzzle No#ddpxp;
14'51''
ma
make money solved puzzle No#dd10p;
15'11''
ph
photography solved puzzle No#m8z92;
5'54''
Ol
Olivia solved puzzle No#m6jkr;
16'2''
No
Noah solved puzzle No#6yjyx;
7'51''
Ja
Jacob solved puzzle No#m6ndw;
3'39''
Tr
Trading solved puzzle No#vv02k;
13'51''
gu
guest solved puzzle No#19mz0;
6'53''
pr
programs solved puzzle No#6w4jr;
19'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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