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9
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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/4dn9g

Latest score list for #4dn9g

re
restoration il y a une seconde
17'44''
Do
Donate il y a 7 minutes
16'28''
gu
guest il y a 39 minutes
11'26''
te
technology il y a 48 minutes
9'55''
gu
guest il y a 28 minutes
4'18''
gu
guest il y a une heure
7'54''
ma
make money il y a une heure
17'20''
se
sell cash il y a une heure
7'2''
re
recovery il y a 47 minutes
13'54''
gu
guest il y a 2 heures
17'45''

Latest score list for Kakuro

be
betmgm solved puzzle No#p6qng;
14'26''
Tr
Treatment solved puzzle No#51wv0;
12'29''
El
Elijah solved puzzle No#wwedk;
11'11''
ma
make money solved puzzle No#8kww4;
8'52''
gu
guest solved puzzle No#j9nd9;
16'25''
gu
guest solved puzzle No#3w2mk;
5'3''
Cl
Classes solved puzzle No#xwwnp;
9'24''
gu
guest solved puzzle No#xww1x;
10'5''
do
doctors solved puzzle No#p6qng;
17'3''
an
anonymous solved puzzle No#rp44y;
3'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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