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Kakuro(Hard) https://gridpuzzle.com/kakuro/4jmnp

Latest score list for #4jmnp

an
anonymous a second ago
15'9''
gu
guest 9 minutes ago
9'48''
Mi
Mia 8 minutes ago
8'59''
gu
guest 41 minutes ago
8'14''
Cl
Classes 38 minutes ago
14'48''
mo
mortgage 29 minutes ago
4'22''
in
insurance 33 minutes ago
18'32''
se
settlements an hour ago
19'57''
re
repair an hour ago
19'29''
Ch
Charlotte 2 hours ago
4'34''

Latest score list for Kakuro

Pa
Paintless solved puzzle No#01jrr;
4'31''
El
Electricity solved puzzle No#8vxm2;
10'32''
br
brother solved puzzle No#exrp2;
10'27''
an
anonymous solved puzzle No#vvwv9;
3'33''
Ol
Oliver solved puzzle No#jprzy;
14'15''
Tr
Treatment solved puzzle No#xpydp;
17'31''
sh
shopping solved puzzle No#9g1nk;
18'4''
fr
freelance solved puzzle No#wpm6q;
12'43''
Pa
Paintless solved puzzle No#jprzy;
10'40''
an
anonymous solved puzzle No#k9wg1;
10'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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