28
37
12
12
31
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9
9
8
16
31
10
13
29
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9
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25
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29
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26
13
38
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21
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15
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9
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6
28
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28
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26
17
12
9
15
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8
9
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Kakuro(Expert) https://gridpuzzle.com/kakuro/8vxm2

Latest score list for #8vxm2

gu
guest 한 초 전
10'0''
pr
premium 7 분 전
9'15''
ma
masters 23 분 전
17'23''
sh
shopping 27 분 전
5'20''
ch
chocolate 55 분 전
12'16''
in
insurance 45 분 전
13'49''
fr
freelance 46 분 전
12'57''
su
sundays dog 2 시간 전
19'49''
an
anonymous 한 시간 전
7'55''
ma
majority 51 분 전
6'57''

Latest score list for Kakuro

ph
photography solved puzzle No#5kny8;
5'21''
in
injury solved puzzle No#7j6wm;
10'6''
mo
mortgage solved puzzle No#0yp81;
19'46''
ph
phone solved puzzle No#k8dpm;
15'9''
gu
guest solved puzzle No#5kny8;
18'33''
Ev
Evelyn solved puzzle No#vrw69;
18'1''
gu
guest solved puzzle No#je0g4;
16'26''
sp
specialist solved puzzle No#vrw69;
5'17''
El
Elijah solved puzzle No#vrw69;
8'5''
Cl
Classes solved puzzle No#vrw69;
16'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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