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Kakuro(Evil) https://gridpuzzle.com/kakuro/4kjjg

Latest score list for #4kjjg

gu
guest a second ago
11'43''
an
anonymous 15 minutes ago
15'34''
gu
guest 24 minutes ago
8'34''
be
betmgm 32 minutes ago
6'19''
gu
guest 16 minutes ago
13'54''
so
software 37 minutes ago
13'58''
an
anonymous an hour ago
5'39''
re
recovery an hour ago
15'41''
an
anonymous 2 hours ago
19'32''
gu
guest 2 hours ago
5'28''

Latest score list for Kakuro

an
anonymous solved puzzle No#ereg2;
16'57''
gu
guest solved puzzle No#wwn4q;
11'18''
in
insurance solved puzzle No#6y7wx;
19'57''
No
Noah solved puzzle No#896pe;
17'59''
st
stock price solved puzzle No#51vd9;
9'41''
In
Investing solved puzzle No#rp1vy;
8'34''
Mi
Mia solved puzzle No#6y7qq;
14'12''
an
anonymous solved puzzle No#51vd9;
18'54''
Pr
Prestashop solved puzzle No#51vd9;
19'17''
ma
makeup solved puzzle No#2pj78;
10'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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