15
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30
6
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5
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28
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9
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28
6
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14
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23
9
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10
7
13
18
8
1
8
16
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26
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23
7
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9
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3
6
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7
10
1
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5
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7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/5wym9

Latest score list for #5wym9

gu
guest a second ago
3'52''
re
relief 12 minutes ago
10'45''
gu
guest 23 minutes ago
9'38''
an
anonymous 39 minutes ago
15'52''
an
anonymous 43 minutes ago
6'45''
Em
Emma 22 minutes ago
11'33''
Fi
Fitness an hour ago
5'18''
pr
programs an hour ago
5'54''
su
sundays dog 30 minutes ago
5'30''
gu
guest 2 hours ago
19'45''

Latest score list for Kakuro

bu
business solved puzzle No#45wjg;
15'43''
se
settlements solved puzzle No#dmn8j;
8'6''
Fi
Fitness solved puzzle No#n5w1k;
16'36''
an
anonymous solved puzzle No#1yy0k;
15'55''
ou
outsource solved puzzle No#96d4q;
4'12''
gu
guest solved puzzle No#n5w1k;
16'4''
an
anonymous solved puzzle No#kn9z4;
6'18''
re
recovery solved puzzle No#n5w1k;
11'12''
yo
youtube solved puzzle No#1yy0k;
14'54''
gu
guest solved puzzle No#dmn8j;
19'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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