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Kakuro(Evil) https://gridpuzzle.com/kakuro/6571j

Latest score list for #6571j

ma
makeup il y a une seconde
6'8''
Cl
Claim il y a 13 minutes
11'51''
an
anonymous il y a 12 minutes
12'43''
Wo
Workers il y a 24 minutes
19'33''
an
anonymous il y a 17 minutes
12'38''
Be
Benjamin il y a 18 minutes
18'5''
ma
magento il y a une heure
16'42''
Ha
Hail car il y a 30 minutes
18'12''
te
technology il y a 2 heures
11'37''
la
lawyer il y a 2 heures
13'13''

Latest score list for Kakuro

Sh
Shopify solved puzzle No#j8jn1;
11'36''
Bi
Bitcoin solved puzzle No#dpqd0;
19'29''
he
healthcare solved puzzle No#n1zjk;
8'6''
fr
freelance solved puzzle No#8w1q2;
7'12''
gu
guest solved puzzle No#mjv82;
18'1''
gu
guest solved puzzle No#8w4je;
17'53''
Co
Conference solved puzzle No#k8e55;
3'50''
Do
Donate solved puzzle No#vrp1z;
11'45''
me
medical solved puzzle No#j8jn1;
6'10''
br
brother solved puzzle No#wejnq;
15'39''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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