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23
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11
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8
9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/6mvvj

Latest score list for #6mvvj

At
Attorney il y a une seconde
5'15''
gu
guest il y a 4 minutes
8'23''
gu
guest il y a 13 minutes
5'44''
pe
petrol il y a 30 minutes
17'9''
an
anonymous il y a 43 minutes
6'26''
At
Attorney il y a 39 minutes
4'52''
an
anonymous il y a une heure
10'6''
sa
sandwich il y a une heure
8'33''
an
anonymous il y a une heure
5'29''
fa
farmstand il y a 2 heures
12'48''

Latest score list for Kakuro

pr
programs solved puzzle No#6n0k5;
4'18''
de
degree solved puzzle No#n2py9;
12'57''
Ha
Hail car solved puzzle No#6n0k5;
7'25''
In
Internet solved puzzle No#dnzxp;
9'39''
gu
guest solved puzzle No#xzkw8;
7'54''
an
anonymous solved puzzle No#re5zj;
17'59''
Li
Liam solved puzzle No#eqdvg;
14'16''
re
relief solved puzzle No#6n0k5;
3'37''
We
Weight loss solved puzzle No#kd4d4;
5'35''
gu
guest solved puzzle No#0x4e8;
12'24''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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