22
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38
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38
15
8
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9
11
23
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7
24
5
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7
16
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16
9
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37
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12
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8
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11
8
1
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8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/6mxz5

Latest score list for #6mxz5

an
anonymous a second ago
18'50''
fi
fishing 7 minutes ago
17'42''
Sh
Shopify 14 minutes ago
19'19''
so
software 55 minutes ago
18'24''
an
anonymous 20 minutes ago
18'6''
Sh
Shopify 26 minutes ago
13'22''
gu
guest 33 minutes ago
3'24''
an
anonymous 31 minutes ago
13'46''
re
recovery 32 minutes ago
6'57''
gu
guest an hour ago
7'23''

Latest score list for Kakuro

an
anonymous solved puzzle No#8205x;
18'36''
sp
specialist solved puzzle No#jem94;
8'4''
in
injury solved puzzle No#xzvk1;
4'30''
ch
chocolate solved puzzle No#1nrpk;
13'33''
re
realtor solved puzzle No#zvk7v;
19'51''
an
anonymous solved puzzle No#82ez2;
10'50''
an
anonymous solved puzzle No#82ppe;
18'49''
be
betting solved puzzle No#21qjy;
19'37''
ma
make money solved puzzle No#21qjy;
9'38''
Fi
Fitness solved puzzle No#zvk7v;
13'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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