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Kakuro(Evil) https://gridpuzzle.com/kakuro/75r7j

Latest score list for #75r7j

an
anonymous a second ago
18'34''
se
semrush 18 minutes ago
19'28''
an
anonymous 9 minutes ago
6'40''
gu
guest 31 minutes ago
12'28''
an
anonymous 33 minutes ago
12'30''
El
Elijah an hour ago
11'52''
gu
guest 49 minutes ago
13'5''
an
anonymous an hour ago
9'27''
gu
guest 32 minutes ago
6'7''
gu
guest 55 minutes ago
10'47''

Latest score list for Kakuro

an
anonymous solved puzzle No#3jn49;
8'21''
fi
fishing solved puzzle No#l47kp;
13'23''
ma
magento solved puzzle No#lg944;
7'4''
Ol
Oliver solved puzzle No#od8dv;
18'21''
La
Lawyer solved puzzle No#3wgzk;
16'27''
an
anonymous solved puzzle No#o64yj;
16'54''
Pr
Prestashop solved puzzle No#lr420;
6'49''
te
teriyaki solved puzzle No#3n2nw;
5'22''
In
Investing solved puzzle No#o64yj;
8'26''
an
anonymous solved puzzle No#3n2nw;
16'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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