8
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23
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8
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9
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17
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9
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19
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11
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9
13
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40
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5
8
1
1
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8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/7jx0m

Latest score list for #7jx0m

In
Investing a second ago
9'27''
gu
guest 17 minutes ago
19'36''
an
anonymous 35 minutes ago
13'49''
Ma
Mason 26 minutes ago
7'37''
ch
chocolate an hour ago
19'54''
La
Lawyer 18 minutes ago
9'36''
Mi
Mia 23 minutes ago
14'18''
Lo
Logan 2 hours ago
19'18''
gu
guest 41 minutes ago
12'55''
Pr
Prestashop 34 minutes ago
3'40''

Latest score list for Kakuro

an
anonymous solved puzzle No#w54mk;
9'34''
gu
guest solved puzzle No#v4ppy;
8'45''
an
anonymous solved puzzle No#77gr9;
12'4''
su
sundays dog solved puzzle No#26vqz;
18'22''
be
betmgm solved puzzle No#y0m79;
6'4''
re
recovery solved puzzle No#874rx;
17'22''
an
anonymous solved puzzle No#gy7mv;
8'58''
re
repair solved puzzle No#77z74;
10'57''
gu
guest solved puzzle No#0z79r;
7'45''
cr
crackstreams solved puzzle No#w5202;
17'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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