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Kakuro(Evil) https://gridpuzzle.com/kakuro/7k58k

Latest score list for #7k58k

Ch
Charlotte a second ago
12'1''
gu
guest 11 minutes ago
4'42''
Fi
Fitness 19 minutes ago
9'13''
he
healthcare 17 minutes ago
18'20''
Ha
Hail car 15 minutes ago
4'32''
gu
guest an hour ago
5'51''
Wo
Workers an hour ago
5'18''
re
relief an hour ago
5'22''
so
software 2 hours ago
15'42''
El
Elijah an hour ago
10'12''

Latest score list for Kakuro

Wo
Workers solved puzzle No#4kjdg;
9'41''
gu
guest solved puzzle No#wyw5q;
9'26''
So
Sophia solved puzzle No#wy8q2;
19'32''
No
Noah solved puzzle No#4kjdg;
9'39''
ch
chocolate solved puzzle No#x90q8;
7'2''
an
anonymous solved puzzle No#p2j4r;
4'55''
an
anonymous solved puzzle No#enjz2;
13'1''
an
anonymous solved puzzle No#z52mm;
9'2''
Ol
Oliver solved puzzle No#wy8q2;
8'18''
an
anonymous solved puzzle No#gnqwm;
11'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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