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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/7kgek

Latest score list for #7kgek

Co
Conference a second ago
7'22''
No
Noah 6 minutes ago
16'34''
Mi
Mia 23 minutes ago
14'12''
No
Noah 48 minutes ago
12'52''
an
anonymous 16 minutes ago
19'11''
In
Investing 31 minutes ago
7'40''
wa
warranty 23 minutes ago
15'37''
he
healthcare an hour ago
17'40''
fr
freelance 57 minutes ago
4'14''
an
anonymous 46 minutes ago
5'38''

Latest score list for Kakuro

an
anonymous solved puzzle No#ww22q;
10'36''
Ol
Olivia solved puzzle No#9q05q;
7'11''
gu
guest solved puzzle No#9q05q;
11'46''
in
insurance solved puzzle No#75zk9;
6'20''
an
anonymous solved puzzle No#9q05q;
9'12''
an
anonymous solved puzzle No#9q05q;
11'25''
gu
guest solved puzzle No#09x92;
14'24''
gu
guest solved puzzle No#09xdw;
18'29''
gu
guest solved puzzle No#erm1n;
15'2''
an
anonymous solved puzzle No#zywmv;
5'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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