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Kakuro(Evil) https://gridpuzzle.com/kakuro/7kje1

Latest score list for #7kje1

Pa
Paintless a second ago
8'1''
cr
crackstreams 15 minutes ago
19'57''
st
stock price 7 minutes ago
10'41''
bu
business 34 minutes ago
16'19''
gu
guest an hour ago
8'19''
fi
finance an hour ago
6'23''
gu
guest 52 minutes ago
10'16''
ma
magento an hour ago
4'56''
Pr
Prestashop an hour ago
8'56''
gu
guest 2 hours ago
7'8''

Latest score list for Kakuro

te
teriyaki solved puzzle No#jej91;
12'44''
an
anonymous solved puzzle No#825d5;
9'28''
an
anonymous solved puzzle No#214ed;
11'56''
an
anonymous solved puzzle No#dn992;
9'46''
Do
Donate solved puzzle No#mn7nq;
8'51''
he
healthcare solved puzzle No#revd1;
17'43''
Au
Automotive solved puzzle No#mn7nq;
7'20''
gu
guest solved puzzle No#wrdm0;
17'9''
an
anonymous solved puzzle No#yqk76;
6'9''
wa
warranty solved puzzle No#revd1;
7'26''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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