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Kakuro(Evil) https://gridpuzzle.com/kakuro/7kw6j

Latest score list for #7kw6j

in
injury há um segundo
19'51''
pr
premium 3 minutos atrás
10'28''
gu
guest 29 minutos atrás
20'0''
an
anonymous 42 minutos atrás
5'39''
ma
makeup 57 minutos atrás
5'28''
se
semrush há uma hora
12'45''
ph
phone há uma hora
17'30''
an
anonymous há uma hora
6'42''
an
anonymous 2 horas atrás
7'15''
an
anonymous 56 minutos atrás
6'23''

Latest score list for Kakuro

an
anonymous solved puzzle No#0zke8;
13'18''
bu
business solved puzzle No#q2jp9;
8'5''
se
sell cash solved puzzle No#jgmd5;
14'54''
se
semrush solved puzzle No#95y5q;
4'31''
an
anonymous solved puzzle No#4j2y5;
13'53''
At
Attorney solved puzzle No#26zp5;
13'0''
Ma
Mason solved puzzle No#4jvv5;
11'22''
Av
Ava solved puzzle No#mg1xz;
14'1''
gu
guest solved puzzle No#957w0;
19'40''
gu
guest solved puzzle No#0zke8;
10'16''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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