32
15
11
17
12
13
6
6
10
5
6
43
11
7
11
6
34
3
8
5
30
16
21
4
6
9
37
11
17
16
16
15
14
17
24
26
22
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/7kygm

Latest score list for #7kygm

in
insurance een seconde geleden
17'53''
ma
majority 17 minuten geleden
5'21''
Wi
William 12 minuten geleden
18'48''
In
Internet 11 minuten geleden
10'25''
in
insurance 33 minuten geleden
15'27''
in
injury 27 minuten geleden
15'53''
gu
guest 36 minuten geleden
8'5''
Lo
Logan 49 minuten geleden
5'35''
an
anonymous 35 minuten geleden
18'11''
fa
farmstand 2 uur geleden
11'26''

Latest score list for Kakuro

da
damage solved puzzle No#m694z;
10'12''
Em
Emma solved puzzle No#9nryk;
11'4''
pe
petrol solved puzzle No#9nryk;
6'17''
gu
guest solved puzzle No#6w46j;
15'44''
cr
crackstreams solved puzzle No#8zdm2;
11'34''
Ch
Charlotte solved puzzle No#gq4p1;
9'10''
an
anonymous solved puzzle No#9nryk;
17'4''
Ol
Oliver solved puzzle No#8vwn5;
5'38''
de
degree solved puzzle No#gq4p1;
12'28''
gu
guest solved puzzle No#9n2gw;
5'33''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024