17
14
17
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9
15
22
3
16
8
38
15
18
6
33
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43
20
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39
4
15
15
5
4
7
12
17
9
32
23
20
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23
28
11
11
4
13
9
24
9
13
4
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12
42
17
5
7
11
1
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4
5
6
7
8
9
?
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/7n87m

Latest score list for #7n87m

fr
freelance a second ago
18'13''
an
anonymous 11 minutes ago
14'20''
gu
guest 22 minutes ago
5'17''
be
beauty 50 minutes ago
8'11''
gu
guest an hour ago
16'44''
te
teriyaki 26 minutes ago
14'32''
gu
guest 20 minutes ago
7'11''
Ev
Evelyn an hour ago
3'49''
fi
fishing 42 minutes ago
10'29''
gu
guest 37 minutes ago
18'32''

Latest score list for Kakuro

mo
motivation solved puzzle No#j9vy4;
8'24''
El
Elijah solved puzzle No#qnk4g;
16'31''
At
Attorney solved puzzle No#rpqw4;
10'41''
gu
guest solved puzzle No#g1z11;
11'2''
an
anonymous solved puzzle No#wwgnk;
12'35''
Fi
Fitness solved puzzle No#569wr;
4'26''
an
anonymous solved puzzle No#n2m4r;
17'4''
gu
guest solved puzzle No#n2m4r;
12'42''
We
Weight loss solved puzzle No#rpqw4;
7'18''
an
anonymous solved puzzle No#g1z11;
6'50''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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