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Kakuro(Evil) https://gridpuzzle.com/kakuro/89ed5

Latest score list for #89ed5

ma
make money 剛剛
3'47''
gu
guest 16分鐘前
15'20''
Au
Automotive 12分鐘前
11'38''
mo
mortgage 49分鐘前
11'14''
gu
guest 37分鐘前
7'12''
an
anonymous 45分鐘前
16'6''
an
anonymous 一小時前
8'43''
Cl
Claim 一小時前
6'26''
fr
freelance 2小時前
14'3''
an
anonymous 2小時前
14'13''

Latest score list for Kakuro

gu
guest solved puzzle No#d07y7;
11'27''
gu
guest solved puzzle No#7k9yk;
11'32''
se
sell cash solved puzzle No#4k065;
16'40''
gu
guest solved puzzle No#554d9;
9'18''
Ur
Urgent solved puzzle No#554d9;
5'15''
Ho
Hosting solved puzzle No#4k065;
9'56''
pe
petrol solved puzzle No#7kv69;
18'46''
Lo
Logan solved puzzle No#endr2;
12'58''
an
anonymous solved puzzle No#0940g;
19'19''
te
teriyaki solved puzzle No#2y729;
3'57''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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