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Kakuro(Evil) https://gridpuzzle.com/kakuro/89wgk

Latest score list for #89wgk

Lo
Logan il y a une seconde
19'23''
in
insurance il y a 14 minutes
9'23''
Am
Amelia il y a 32 minutes
11'25''
fi
fishing il y a 59 minutes
12'27''
gu
guest il y a 24 minutes
15'27''
re
relief il y a 54 minutes
11'27''
an
anonymous il y a 21 minutes
13'31''
an
anonymous il y a une heure
3'56''
an
anonymous il y a 57 minutes
18'57''
Ch
Charlotte il y a 51 minutes
12'17''

Latest score list for Kakuro

su
sundays dog solved puzzle No#7rky9;
9'58''
ma
make money solved puzzle No#9642k;
18'6''
gu
guest solved puzzle No#5kdgr;
4'44''
gu
guest solved puzzle No#x89r7;
10'32''
El
Elijah solved puzzle No#08x2r;
5'7''
Re
Recovery solved puzzle No#pp6yr;
5'21''
me
medical solved puzzle No#8z782;
5'25''
Em
Emma solved puzzle No#45ny4;
8'37''
pr
premium solved puzzle No#08x2r;
7'30''
bl
blackboard solved puzzle No#jnqgy;
9'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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